

SGtMarkIV apparently had some trouble with Brutal Doom's performance on Scythe 2 and Hell Revealed, but those have been fixed for the game's final version v21. The game's grab system works on barrels and Lost Souls as well. You can grab them sprites and smash them through windows, use them as shields or toss them in the air and do some duck hunting, again only in Brutal Doom. Doom's traditional, sprite-based animations are still there as you remember them, only now they have a certain weight to them.

Perhaps he could help you locate the individual files you would need to extract to implant into your WAD? Ask him, we're all friends here.This is no ordinary facelift though, as creator SGtMarkIV implemented a bunch of features in Brutal Doom that weren't there in the original. I managed to "reverse engineer" the BFG9500 by from a BD-only PK3 to a GZDoom (no BD) compatible WAD but it took me a long time working out how to restructure the data into a traditional WAD lump layout. Don't worry, we've all done what you did. and rebuild a new lump in your PWAD using SLADE. For the weapons in particular, you would have to find their DECORATE file (or their entries in a DECORATE file) and assign them a number so the builder can reference them, along with any required sprites/sounds/etc. Simply throwing the contents of a PK3 into a WAD file isn't going to work. The data is layed out differently (usually in folders) in a PK3. PK3's have a different data structure to WAD's. I wouldn't advise modifying the Doom2 IWAD at all (unless you have at least 1 copy of the original backed up).

Wouldn't my combination of the entire BD PK3 with Doom 2 have done the trick? I can run custom maps using Brutal Doom and get the default assault rifle, but still, the only weapons I can actually place in the world are the ones used in the Doom 2 resources.Īll around pretty weird.

I tried using Slade to splice a Doom 2 WAD with the files in the Brutal Doom PK3, and while the combination of the two worked, neither of the map editors will load the Brutal Doom weapons or anything else really. I've tried so many things that really should have worked but don't for whatever reason.Įssentially, I'd like to place Brutal Doom weapons in either Ultimate Doom Builder or Doom Builder 2 so I can pick them up and use them in maps that I make.ĭB2 tells me that the Brutal Doom PK3 isn't where where I'm saying it is (it definitely is there) and that I didn't select and IWAD (I did) and UDB almost loads the PK3, but then tells me that literally none of the actual parts of Brutal Doom (all textures, entities, objects, etc) were found (why I can't say, Brutal Doom works on its own perfectly).
